The map is divided into two distinct sides— Radiant and Dire —featuring asymmetric jungle camps, tower positions, and elevation levels that impact visibility.
Teams generally follow a five-role system ranging from Position 1 (Hard Carry) to Position 5 (Hard Support) , each with specific farming priorities. Distinctive Game Features dota-2-game
The primary objective is to destroy the enemy's Ancient, a massive structure located deep within their base. The map is divided into two distinct sides—
A unique mechanic where players can kill their own low-health creeps or towers to prevent the enemy from receiving full gold and experience. dota-2-game