Knowing the platform will help me provide actual code snippets.
It adds a layer of sensory overload that makes even simple tasks confusing.
The map quickly becomes overcrowded, forcing the player to move faster or be overwhelmed. 2. "Random Gravity" Flips
Scripted post-processing effects that distort the player's vision.
If a player enters a zone, their walk speed might increase by 500% or decrease to a crawl.
Invisible zones spawn randomly around the map that modify player stats.
Every 15 seconds, the script deletes the player's current weapon or tool and replaces it with a completely random one from the game's database.
A "Chaos Mode" script is usually designed to make a game unpredictable and difficult by introducing random events, multiplying enemies, or distorting physics.